About
Graduated as a master in computer science, I found myself rolling into the game industry at the start of my career. I learned the ropes at Larian Studios and got to lead the production of many games and web projects at both Napoleon Games and Die Keure.
With that experience I felt comfortable enough to start as a lecturer in game development at Howest in the bachelor Digital Arts and Entertainment. To keep myself up to date and relevant I started freelancing on various projects for various companies.
This blog collects some of my experiences at conferences as well as some experiments I did on various programming topics. Writing about a topic makes you understand it more thoroughly which is my main drive for these posts. With some luck, other people might benefit from them too!
I am always keen to contribute to new and challenging game projects, if you think your project can use my help and expertise, don’t hesitate to contact me!